{"id":8866,"date":"2010-11-06T11:42:43","date_gmt":"2010-11-06T00:42:43","guid":{"rendered":"http:\/\/roberthood.net\/blog\/?p=8866"},"modified":"2010-11-07T08:46:49","modified_gmt":"2010-11-06T21:46:49","slug":"of-monsters-banana-burritos-and-the-king","status":"publish","type":"post","link":"https:\/\/roberthood.net\/blog\/index.php\/2010\/11\/06\/of-monsters-banana-burritos-and-the-king\/","title":{"rendered":"Of Monsters, Banana Burritos and the King"},"content":{"rendered":"<p>After the success of <a href=\"http:\/\/roberthood.net\/blog\/index.php\/2010\/02\/07\/robot-13-vs-the-cyclops\/\" target=\"_blank\">their comic series <em>Robot 13<\/em><\/a>, writer Thomas Hall and artist Daniel Bradford of Blacklist Studios have branched out with a second series, this one looking at monster fighting from a different perspective &#8212; different in terms of tone, theme, plot and certainly as regards the nature of its &#8220;heroic&#8221; protagonist. Where the skeletal\/robotic hero of <em>R13<\/em> is conflicted, uncertain, in search of the meaning behind his existence and inclined to fight mythological creatures with an attitude of self-sacrificial commitment, this new human monster-fighter is self-confident, gruff, in search of a decent breakfast and prone to take on less-classical types of monsters for more mercenary reasons. He is Jessie King, ex-wrestler, Elvis look-alike and bane of zombies &#8212; with a penchant for typically Texan high-calorie food, violence and sanguine skepticism.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/KING_cover.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-8883 aligncenter\" title=\"KING_cover\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/KING_cover.jpg\" alt=\"\" width=\"358\" height=\"539\" \/><\/a><\/p>\n<p>The first issue of <em>King!<\/em> &#8212; which has just been released &#8212; is an updated rendering of a story first published in a limited way by Hall and Bradford in 2007. In it, we are introduced to the series&#8217; hero (dressed in his underpants initially) when a mysterious package is delivered to his rather isolated home in the American South-West desert. The package contains a semi-mechanical heart that informs King that a rift is about to open in a nearby fast-food joint, unleashing a horde of moche zombies and their over-sized bloodthirsty deity. Idealism doesn&#8217;t compel King to get off his ass and fight the undead, but an abundance of gold coins does &#8212; and I&#8217;m sure the fact that the hole in the fabric of the universe is opening in Blubber Tubber&#8217;s Burgers may have been a considerable incentive by itself.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king01.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-8874 aligncenter\" title=\"king01\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king01.jpg\" alt=\"\" width=\"377\" height=\"343\" \/><\/a><\/p>\n<p>The resulting free-for-all with the moche zombies and their deity is fast, furious, bloody &#8212; and humorous, too.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king06.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-8879 aligncenter\" title=\"king06\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king06.jpg\" alt=\"\" width=\"476\" height=\"199\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king07.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-8880 aligncenter\" title=\"king07\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king07.jpg\" alt=\"\" width=\"475\" height=\"227\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king03.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-8876\" title=\"king03\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king03.jpg\" alt=\"\" width=\"395\" height=\"326\" \/><\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king08.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-8881 aligncenter\" title=\"king08\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king08.jpg\" alt=\"\" width=\"475\" height=\"251\" \/><\/a><\/p>\n<p>Hall&#8217;s black, though good-natured, sense of humour is spot-on, and it is well translated into visual terms by Bradford, whose style here &#8212; though recognisably from the same hand that drew <em>R13<\/em> &#8212; has been slightly modified to suit the new series. The visual pacing of the narrative is generally smooth and effective, with clear semantic movement from one frame to the next &#8212; something too often problematic in independent comicbook productions. And I like the use of large frames (such as the one below) that give an abundance of character or plot information with no verbal back-up.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king05.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-8878 aligncenter\" title=\"king05\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king05.jpg\" alt=\"\" width=\"363\" height=\"399\" \/><\/a><\/p>\n<p>At the end of the day, though the emphasis in <em>King!<\/em> is less on some overt journey of self-revelation and more on sheer monstrous mayhem, there are questions left over that will no doubt propel the series forward: what is the semi-mechanical heart and what is its relationship to King? And what is the Spear of Destiny doing in a burger joint in the middle of nowhere? Are these things &#8212; rift, heart, Spear, ex-wrestler\/Elvis impersonator &#8212; connected?<\/p>\n<p>Finding out looks like it might be lots of fun.<\/p>\n<p>The first issue of <em>King!<\/em> is available now from <a href=\"http:\/\/www.blackliststudios.com\" target=\"_blank\">Blacklist Studios<\/a>. There&#8217;s even a <em>King! <\/em>t-shirt.<\/p>\n<ul>\n<li><a href=\"http:\/\/roberthood.net\/blog\/index.php\/2009\/06\/14\/creating-robot-13-thomas-hall-and-daniel-bradford-1\/\" target=\"_blank\">Previous interview<\/a> with Hall and Bradford on Robot 13.<\/li>\n<\/ul>\n<h3>Interview with Thomas Hall and Daniel Bradford on <em>King!<\/em><\/h3>\n<p>Curious about the origins of <em>King!<\/em>, the Backbrain once again pinned down the creators for an interview, which they generously supplied despite being active with ComicCon and other promotional events.<\/p>\n<blockquote><p><em><strong>Undead Backbrain<\/strong>:  Welcome back, guys. It\u2019s great to see a new comic series from you. But  is it new? The copyright notice says 2007 and I believe <\/em>King!<em> was around before <\/em>Robot 13<em>. So what is it I\u2019ve got in my hands here?<br \/>\n<\/em><br \/>\n<strong>Thomas Hall<\/strong>:  Back in 2006, Daniel and I were working on a Graphic Novel for Markosia  Comics in the UK. Thinking that we should be able to debut the book at  the Phoenix Comic Con that year, we booked a table and started asking  when the book would be available. Months went by and we got very little  communication from Markosia. Then we found out that they were having all  sorts of internal problems&#8230; we still had a show coming up, however,  and we had nothing to promote.<\/p>\n<p>By  the point we realized that there was no way anything would happen on  the Markosia front, it was October of 2006 and the Phoenix Comic Con was  in January of \u201807\u2019. We decided on Halloween of 2006 to run with <em>King!<\/em> I  wrote the script in a couple of hours and Daniel did all the pencils,  inks, colors, lettering and everything else to get the files ready for  the printer by the end of November. I called in a favor with a friend  who knew a printer, and we made the show. We only printed 250 copies of  that, and we were never 100% happy with it, so when we decided to  re-launch <em>King!<\/em>, Daniel told me that he wanted to re-do all the art and  we decided to make some other tweaks as well. What you have is version  2.0 of that first issue. Issues 2 and 3 will be completely original, new  stories however.<\/p>\n<p><strong>Daniel Bradford<\/strong>:  There\u2019s was just so much of that book that I felt could\u2019ve been 100  times stronger. \u00a0The story is such a great introduction for <em>King!<\/em> that I  didn\u2019t want to ditch it or leave it as an old intro from years past.  \u00a0I\u2019d much preferred to just redo that issue as it should have been and  launch the series with a more solid footing.<\/p>\n<p><em><strong>UB<\/strong>: So why the obvious allusion to Elvis? Is King really the King?<\/em><\/p>\n<p><strong>TH<\/strong>:  No! Elvis and King are two different people. Our character was the  \u201cKing\u201d of wrestling and he took on his iconic persona to emphasize that  fact. His given name is Jessie King, but who knows if even that is a  put-on. But this isn\u2019t like <em>Bubba Ho-Tep<\/em> where  we want you to wonder if this is or is not Elvis. In fact, I try and  work overtime to make sure we pull as far away from the character in <em>Bubba Ho-Tep<\/em> as we can and do something fun and original. Besides, Daniel hasn\u2019t even seen the movie, so that\u2019s not an influence for him.<\/p>\n<p><strong>DB<\/strong>:  \u00a0<em>King!<\/em> is influenced by a number of things &#8212; music, film, legends. The  Elvis thing is really just the most obvious layer and a pretty solid  hook. But being able to do a funny horror book about monsters and  wrestling with references to rock &#8216;n&#8217; roll set against a desert  landscape is basically a way for us to do all that we wanted in comics.  Hell, who knows what we\u2019ll come up with in future issues. There\u2019s  nothing too absurd for us to put in this book &#8230; hence, a retired  Elvis-impersonating wrestler fighting monsters!<\/p><\/blockquote>\n<blockquote><p><em><strong>UB<\/strong>:  Daniel mentions the influence of \u201cmusic, film, legends\u201d. Can you expand  on any specifics &#8212; in regards to both words and pictures?<\/em><\/p>\n<p><strong>DB<\/strong>:  \u00a0Music always has a huge impact on my work. \u00a0It more or less feeds my  creativity &#8230; the less I pay attention to what I\u2019m working on the better  it will turn out. \u00a0For instance, while working on <em>R13<\/em> I listen to a lot  of Tool, Lust Mord, Mind.In.A.Box, etc. \u00a0Very dark and moody material.  \u00a0<em>King!<\/em>, however, requires a bit of My Life With the Thrill Kill Kult,  White Zombie, and Calabrese.<\/p>\n<p><strong>TH<\/strong>:  The West is full of inspiration &#8212; Daniel lives in Arizona, which  colors a lot of the visuals, so there is a natural inspiration in that.  There are all kinds of legends rooted in the Spanish cultures of the  Southwest, Mexico and South America that kind of bubble up through the  ground and flavor the Western experience. I try to look for weird  specifics from those legends and kind of take them to crazy extremes for <em>King!<\/em> It makes for a very out-there experience.<br \/>\n<em><strong><\/strong><\/em><\/p>\n<p><em><strong>UB<\/strong>: Can we expect the sort of referencing of legends in <\/em><em>King! that we got \u00a0in<\/em><em> Robot 13? \u00a0If so, \u00a0which ones?<\/em><\/p>\n<p><strong>DB<\/strong>:  \u00a0Absolutely. \u00a0The 1st issue\u2019s giant monster is Ai Apaec, a Moche god of  decapitation archaeologists dubbed the \u201cDecapitator God\u201d. \u00a0The direct  translation, Tom found, is actually \u201cWrinkle Face\u201d, exactly what King  calls him after cutting off his nipple.<\/p><\/blockquote>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king04.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-8877 aligncenter\" title=\"king04\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king04.jpg\" alt=\"\" width=\"344\" height=\"498\" \/><\/a><\/p>\n<blockquote><p>Issue  2 actually features a group of mexican vampires, one of which Tom  pulled from existing legends and tales and another that is something of a  combination of other vampire legends.<\/p>\n<p><strong>TH<\/strong>:  I did a ton of reading, and it comes through more as the series goes  on. There is a vampire legend in Mexico, for example, about these women  who died in childbirth and became bloodsucking ghouls who steal and eat  young children. The really wild part is that to stop them, people would  put cake out on their doorstep! It\u2019s like saying, \u201cHey! These vampires  are women, and women LIKE cake, right?\u201d Crazy as it sounds, the legend  says that if you give these vampire women a piece of cake, they will eat  it and get full and it will distract them from eating your children&#8230;  So how can I <em>not<\/em> use that in some way? Exactly how <em>King!<\/em> uses that to  his advantage, I won\u2019t give up &#8230; but it\u2019s pretty funny.<\/p><\/blockquote>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2009\/05\/king-vs-robot-13.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-2738 aligncenter\" title=\"king-vs-robot-13\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2009\/05\/king-vs-robot-13.jpg\" alt=\"\" width=\"281\" height=\"796\" \/><\/a><\/p>\n<blockquote><p><em><strong>UB<\/strong>:  I recall an image that had both King and Robot 13 in it. Do you see any  connections between the worlds of <\/em><em>Robot 13 and <\/em><em>King! &#8212; either  generally or specifically in the future?<\/em><\/p>\n<p><strong>DB<\/strong>:  \u00a0Probably not. \u00a0That image wasn\u2019t for anything specific. It was a from a  series of concept sketches of <em>King!<\/em> in different situations, one of  which was supposed to depict a fight with a robot. \u00a0The only physical  publication for these sketches were in a sketch book, though they\u2019ve  been circulating the web for a bit as well.<\/p>\n<p>But I wouldn\u2019t count on a story between the two. \u00a0It\u2019s been discussed, albeit briefly, and decided that it wouldn\u2019t work.<\/p>\n<p><strong>TH<\/strong>: <em>Robot 13<\/em> is  pretty self-contained, so no. I could see <em>King!<\/em> doing team ups, or at  least I could see King doing what he does and having other people come  along for the ride&#8230; but <em>Robot 13<\/em> has  its own trajectory. And I am not sure if King and Robot 13 even  inhabit the same reality anyway. We are all about making great stories,  and one thing that every great story needs are boundaries. You need to  know who a character is, what they will or will not do, why they act  like they do &#8230; So from that standpoint, there isn\u2019t a good reason to  put them together, and I doubt it would make a very good story.<\/p>\n<p><em><strong>UB<\/strong>:  \u00a0Do you have any plans to feature story arcs in <\/em>King!<em>, or are you  planning on keeping it to discrete stories contained within each issue?  And what about his \u201corigin\u201d?<\/em><br \/>\n<strong><\/strong><\/p>\n<p><strong>DB<\/strong>:  \u00a0What we really are working on is an overall story arc told in chapters  that can be enjoyed as stand-alone issues. \u00a0We don\u2019t want readers to  feel totally confused if they pick up issue 5 and have no idea what\u2019s  going on. \u00a0A series needs a direction of sorts, but that\u2019s not what <em>King<\/em>!  is all about. \u00a0The third issue, as dark and dramatic as it may seem on  script, will still be focused on the absurdity that is <em>King<\/em>! &#8230; the all-encompassing plot merely drives the series forward.<br \/>\n<strong><\/strong><\/p>\n<p><strong>TH<\/strong>: When you do a story like <em>Robot 13<\/em> and you have mysteries and things you want the reader to wonder about  that are part of the character\u2019s makeup, you struggle to tell an ongoing  story with all the twists and turns while realizing someone may pick  the book up late. You want issue 4 or 10 or whatever to grab someone  enough that they want to go back and read the early issues without  punishing them for not having read the thing from the beginning. In a  book like <em>King<\/em>!, where the character is in the moment all the time and  there isn\u2019t much of a mystery, you have the opposite task. Every issue  of <em>King<\/em>! can stand alone in a sense, because it has that \u201cDick and Jane\u201d  action arc to it: \u201cKing see monster. King Kill Monster. Kill, King,  Kill&#8230;\u201d But even so, we don\u2019t want to do crap comics, and there is a  sense in which you need to bring in threads from issue to issue. As for  King\u2019s origin, we do see some of King from his Wrestling days in future  issues, and we do learn why King quit. But as a rule, I am not crazy  about Origin stories. Doing an Origin story is so artificial and  predictable. I mean, it\u2019s an <em>Origin<\/em>, so the guy can\u2019t die so it takes  away a lot of the drama. I like doing things people won\u2019t see coming.<\/p>\n<p><em><strong>UB<\/strong>:  Speaking of  back story, the first issue of <\/em>King!<em> has that very droll anecdote about  King\u2019s past as a sushi chef, ostensibly told (by you guys) in response  to a reader\u2019s letter. Was that a one-off or is Blackmail going to be a  regular feature?<\/em><\/p><\/blockquote>\n<p style=\"text-align: center;\"><a href=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king09.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-8882 aligncenter\" title=\"king09\" src=\"http:\/\/roberthood.net\/blog\/wp-content\/uploads\/2010\/11\/king09.jpg\" alt=\"\" width=\"300\" height=\"382\" \/><\/a><\/p>\n<blockquote><p><strong>DB<\/strong>:  \u00a0There was going to be one in the second issue, but we had to scrap  that due to me going a bit long on the pages. What often happens with  Tom and I is that Tom will write a script and I would find that a  particular sequence can use more or less pages than he wrote because of  the pacing of my storytelling. \u00a0In this case, there were a couple of  sequences that I felt needed some extending.<\/p>\n<p><strong>TH<\/strong>:  That was a fun piece, though, and I think we will do that again. We get  a lot of letters from people, and I think doing a traditional letters  page is less fun than doing what we did and making it a jumping off  point for a comic. We couldn\u2019t fit one in issue 2, but we will most  likely do that again even if we have to put them online or add them to  our digital versions of <em>King<\/em>!&#8230;<\/p>\n<p><em><strong>UB<\/strong>:  I believe you guys have been attending the New York Comic Con. When I  asked Daniel about it, he mysteriously said he thought he\u2019d let Tom  handle that one. There was a tone about his response that suggested  there was a definite story involved. So, Tom, how was the Comic Con for<\/em> King!<em>? What\u2019s the gossip?<\/em><\/p>\n<p><strong>TH<\/strong>:  New York Comic Con was a weird show for us this year for a bunch of  reasons. First of all, we got a huge run around when we tried getting a  table for the Con&#8230; Rather than tell you what I believe happened, I can  give you the documented facts and you can decide what you think went  on. We put in our request for a table over a year in advance, and were  sent a form letter a few months before the show telling us that the  tables were juried based on who the committee doing the selection  thought would be the biggest draw, and that we weren\u2019t deemed to have a  big enough following to rate a table. I wrote the person who sent me  that and gave them reams of reviews and links, explaining to them that  we had a following and our books sold well, especially in New York, and  that I wanted an answer why we weren\u2019t given a table.<\/p>\n<p>The  next day my phone rings, and it\u2019s a salesman from the show telling me  that a company doing as well as Blacklist should be able to spend a few  grand on a booth in the main room. When I told him that was out of the  question and that I was told (via the form letter) that we weren\u2019t \u201cbig  enough\u201d by their own admission to rate an Artist alley table, the  salesman told me that it wasn\u2019t the case, and we were \u201cselected\u201d as  being \u201cworthy\u201d of having a booth, which was a \u201cbig deal.\u201d I told him  that I was going to make the whole thing known on Twitter and that I  felt I was being scammed, and I Tweeted about it when I got off the  phone with him, and people started re-tweeting that&#8230; Less than 24  hours later, I got an Artist alley acceptance letter with no mention of  anything that happened before that.<\/p>\n<p>As  for the show itself, the fans are always awesome. This is the first  show we did where we had an active fan base, and where people were  bringing books they already bought to have us sign them and wanting to  have their pictures taken with us. And I went to the Podcast section to  give people copies of <em>King<\/em>!, and I found out that everyone had not only  heard of the book, but most had already bought a copy and had reviewed  it and loved the book. All of that was pretty surreal, because it\u2019s hard  for us to think of ourselves as doing someone\u2019s favorite book or being  any big deal. The day-to-day aspects of doing everything ourselves keep  us pretty focused on the next thing we are doing rather than sitting  back and getting a big head over reviews or sales numbers or some digital download records we are setting.<\/p>\n<p><em><strong>UB<\/strong>:  Despite the Comic Con hiccup, it sounds like everything\u2019s going really  well for you and Blacklist. So, what can readers expect from <\/em>King!<em> issue  2 &#8212; and when can they expect it!<br \/>\n<\/em><\/p>\n<p><strong>DB<\/strong>: Second issue is done. \u00a0We still have to zero in on a release  date (keeping in mind that when we set a date something always seems to  pop up and delay the release), but news about issue 2 is coming very  soon.<\/p>\n<p><strong>TH<\/strong>: We have to figure out a release date, but the second issue is  done and the 3rd issue is written. The more books we do, the more bugs  we iron out of our system. As Daniel said, you can expect news soon, but  it\u2019s looking like we are finding ways to cut down the lag time between  issues as well&#8230;<br \/>\n<strong><\/strong><\/p>\n<p><em><strong>UB<\/strong>:  One other question, guys. Blacklist now has two titles and the studio\u2019s  success is growing. What are your plans for the future? Any other  titles brewing?<\/em><br \/>\n<strong><\/strong><\/p>\n<p><strong>DB<\/strong>: Tom and I have several projects set to a low boil on the back  burner. \u00a0It\u2019s a matter of getting to them. \u00a0<em>R13<\/em> and <em>King<\/em>! are both  ongoing titles, finding the time to work on those books is difficult as  it is. Add families, paying bills, and bathroom breaks we have to focus  on what\u2019s doable now. We will be getting to these other projects. We  just have to figure out how.<\/p>\n<p><strong>TH<\/strong>: Our problem has never been with coming up with ideas. We have a  backlog right now that makes us want to put ethical issues aside and  endorse human cloning, so we can have maybe a dozen copies of us grown  in a lab. That way we can do more of everything and have that occasional  nap or maybe see the sun once in a while. Our goals right now are to  finish the current mini series of <em>King<\/em>! and get people more <em>Robot 13<\/em> and  then see what makes sense with our schedules. The good and the bad of  doing things yourself is you have to do them yourself. And that\u2019s not a  complaint at all, because we are thrilled how people have embraced our  work &#8212; but we don\u2019t want to do fast, crappy comics, so it takes time to  give people something they can really love&#8230;<\/p><\/blockquote>\n<ul>\n<li>Thanks to Thomas Hall and Daniel Bradford for giving me their time to do this interview. Interviewed by Robert Hood. Review of <em>King!<\/em> by Robert Hood.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>After the success of their comic series Robot 13, writer Thomas Hall and artist Daniel Bradford of Blacklist Studios have branched out with a second series, this one looking at monster fighting from a different perspective &#8212; different in terms &hellip; <a href=\"https:\/\/roberthood.net\/blog\/index.php\/2010\/11\/06\/of-monsters-banana-burritos-and-the-king\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[22,44,13,26,103,104,14,23],"tags":[465,462,463,464,461],"_links":{"self":[{"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/posts\/8866"}],"collection":[{"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=8866"}],"version-history":[{"count":8,"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/posts\/8866\/revisions"}],"predecessor-version":[{"id":8894,"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/posts\/8866\/revisions\/8894"}],"wp:attachment":[{"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=8866"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=8866"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/roberthood.net\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=8866"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}