Poddying the Blob

blobA gross, slime-dripping blob from another dimension who wants nothing more than to achieve stardom as a Shakespearean actor!

An overweight, insecure loser who might be the key to the amorphous creature’s diabolical plan! All he has to do is eat the Blob.

This is the premise of my story “The Slimelight, And How To Step Into It” — a humorous, but grossly gooey scifi horror tale based on my experiences in regional theatre.

The story was originally published in a short-lived US horror magazine edited by John Schipp and Craig Spector (who were prominent in the new wave of horror writing at that time) called Iniquities: the Magazine of Great Wickedness and Wonder (No. 2, 1991). It also appears in my recently released collection, Creeping in Reptile Flesh (Altair Australia Books 2008).

Now you can hear me reading the story via Podcast on the new Terra Incognita Australian Speculative Fiction website.

TISF is an offshoot of the independent publisher, Coeur de Lion Books, who, among other things, were responsible for producing the speculative fiction anthology, cØck, edited by Keith Stevenson — a thematic anthology that features stories dealing with the future (and speculative present) of male sexuality. My experimental post-human SF story “Birthmark” appeared in this volume.

The podcast of “The Slimelight, And How To Step Into It” is also available as a MP3 download, via stream audio and via iTunes. Keith tells me that the show is going to be syndicated on community radio station 2NVR, which broadcasts between Kempsey and Coffs Harbour. I don’t know when.

Posted in Audio, Horror, My Writing, News | 3 Comments

Master of the Living Dead

Night of the Living DeadFew would be likely to question the fact that George A. Romero revolutionised the horror film universe when, in 1968 as a student filmmaker in Pittsburgh, he made Night of the Living Dead. What he achieved in that “moment” of cinematic epiphany was three-fold.

Most obviously he created a scary and confronting horror film, one that continues to work on a visceral level today. But more to the point he pushed the envelope so hard that expectations regarding what horror cinema could achieve were changed radically, and the horror film was dragged kicking and moaning into the modern world.

Thirdly, of course, Romero created a new horror icon — one that is, if anything, even more virulent today than ever before: the apocalyptic, cannibalistically inclined zombie. Though he has made many films that don’t feature zombies and they all display his mastery of the genre, it is the cannibal living dead that tend to define him in the horror film connoisseur’s mind.

I met the Grand Master of the Living Dead last July in Melbourne, where he was attending the Melbourne Film Festival to introduce Australia to his then-latest Dead opus, Diary of the Dead. We met in a small lounge bar just before he was due at a scheduled MIFF event, “In Conversation with Giulia D’Agnolo Vallan”, guest curator and programmer of the Venice Film Festival.

The polished-wood, earth-coloured environment had something of the ambiance of “an opium den”, as Romero commented wryly. With his easy, unpretentious manner, familiar greying beard, white shirt and “military-style”, sleeveless jacket, he seemed more like a long-term acquaintance than a legendary figure I’d just met for the first time.

I comment on the current proliferation of cannibal zombie films (at least 50 in 2007 alone, by my count). He laughs easily. “I have one in my pocket and two more back in my room. Every student filmmaker that I meet, every time I go to a horror convention — when someone says ‘I’ve made a movie’ — it’s always a zombie movie. I know there are a lot of them in general release, but, at least in North America, only the remake of my own film, Dawn, and Shaun of the Dead, were particularly successful at the box-office. And of course 28 Days Later… did okay. But they were the only [zombie] films that made money. Usually it’s the films that make money that spawn the sequels and set trends. The phenomenon isn’t really in the mainstream.”

He paused then went on, “What is out there and more of an influence, particularly on young people, are video games, and there are dozens of video games with zombies. I think it’s the games that have made these creatures idiomatic.”

I remark that he was the one who created the modern form of the walking dead, turning something relatively harmless in an insatiable terror.

“Well, see I didn’t even call them zombies in Night of the Living Dead. To me, zombies were those boys in the Caribbean that were doing Lugosi’s wetwork for him.” He chuckled. “It was only when people started to write about the film, and called them zombies, that in the second film I used The Word. They’re the neighbours, you know… dead neighbours.”

In his more recent Land of the Dead, in fact, he refers to them as “stenches”.

He laughs. “Each film I have to come up with a different term.”

“What are they in Diary of the Dead?”

“It’s a different group of people on that first night and they haven’t gotten around to having a nickname for the zombies yet.”

Robert Hood and George Romero in Melbourne 2008
The author and the supreme zombie creator, George Romero

The new film is a masterful addition to Romero’s self-created mythos, taut, breathless and typically smart — but also much smaller in scope. It is out of the sequence that runs from Night (1968), to Dawn of the Dead (1978), through Day of the Dead (1985), then, after a longer break, to Land of the Dead in 2005. These films follow human society as it attempts to cope with first apocalypse and then the development of a nascent Dead society. The last ends with the destruction of Fiddler’s Green, an unethical and self-serving enclave of privileged Western society — and its end is brought about through human aggression via zombies acting together for the first time. The surviving human protagonists depart northward in an armoured vehicle called Dead Reckoning, hoping to find yet-another oasis in an isolated spot far away from both ravenous zombies and even-more ravenous humanity. A sequel could easily have followed on from this — and I had, I admit, been expecting it. But Diary, which appeared not the usual decade from the previous film but a mere few years after it, does not represent such a continuation.

“God, where do you go after that [Land]?” Romero asks in a thoughtful tone. “Universal [Pictures] was great. They let me make the film I wanted to make, but I just thought that it had gotten so big and smelled of Hollywood a little bit. Not that it was a bad experience in that way. It’s just that there are constraints when you work in the mainstream. You have to meet a certain standard, you have to be competitive, visually, have enough action, answer to others.”

I comment on how remarkable it is that despite the mainstream environment in which Land of the Dead was made he’d still managed to critically evaluate the establishment and big business in a way that mainstream films usually aren’t allowed to.

“For some reason I get away with it,” he says. I suspect it is because the studio execs knew that the sort of satirical commentary Romero puts in his films was in part what would sell Land of the Dead to its core audience. If so, it was admirably astute of them. “Well, in this case it was Universal that let me get away with it,” he adds. “They were in the right frame of mind. I think I owe Land of the Dead to the Bush administration. And possibly Ben Laden.”

“Were you happy with it?”

“Yes, I was happy with the way it turned out. I mean, it was ambitious. And we weren’t really wealthy when we made that film. But the thing is, I’m more of an outsider and I prefer to work small. I was happy with Land, but I just didn’t know where to go next.

“There is a kind of progression to the first four films as zombie society is developing. I wouldn’t want to say that the zombies are getting smarter but they’re remembering more and organising a little bit, learning to use weapons, or at least following the example of Big Daddy. Really, I didn’t know where to go from there. It was already a bit Beyond Thunderdome — the post-apocalyptic look and all that. It had become too big.”

I ask if the scale of Land is what inspired him to do the smaller-scale Diary of the Dead.

He nods.  “I decided I wanted to go back to the roots. In all of the zombie films since the second — not so much the first — I’ve had the idea that I’ll take something from real life and try to do a snapshot of what’s happening in North America right now. So in this film I wanted to do something about emerging media, about the internet and the blogsphere. You know, everyone’s a journalist these days. Particularly young people. So the impetus came from that. The characters are film students, they have the equipment and they’re there on that first night when the dead start waking up. That’s why it had to go back to the beginning. They wouldn’t have been in a position to document the event in this way years down the track.”

Has he always worked from an idea like this?

“I’ve always had the idea first and then it’s pretty easy to glue zombies on it. It’s a lot easier to glue zombies on it than to write a serious treatise about it.”

I comment on the impact that the Living Dead films have had in terms of their success in encapsulating the socio-political currents of the time.

“That became the thing that I wanted to do in these films. I missed the 90s, but that was the intent. I found a place where I could at least show my feelings about society, express my opinion, have a little fun with social and political satire.”

And it is that that makes his films more “serious” than the use of zombies might otherwise suggest; Romero’s films have done much to “acclimatise” genre commentary to the idea that horror can and perhaps should resonate beyond surface narrative. It is the way he informs his films with metaphysical and social meaning that drives them, whether or not the audience consciously thinks about it. I comment that for me, the zombies never seem “glued on” as a result. In part the power of the films comes from the way the zombies carry the social commentary. The metaphor seems integrated, not incidental.

“I mean that the films are always about the people,” he explains. “All of them, even the first one before I really knew what I was doing. To me, the zombies could be Hurricane Katrina, you know. They’re just something that changes everything for the people concerned.”

Yet they are clearly a very special “something”. Overcome with fannish enthusiasm, I interject to tell him that my favourite of his zombie films — in contradiction to most critics — is Day of the Dead, and precisely by reason of its complex combination of “serious” commentary and out-and-out gore.

He grins. “Great. I’m glad you like it. It happens to be my favourite of the bunch so far. I like the new one, I think, though I haven’t seen it yet. I need to be a few years away from a new film to take a really good look at it.”

I remark that I like Day for its claustrophobic darkness, too. “It’s so unremitting, so bleak. You get to the end and, well, it’s all over really.”

“Its music makes it a bit easier to take,” he laughs. “But seriously I didn’t know at the time whether it would be over or not. I thought in fact it might be the end.”

“It was interesting that you took the Bub character and developed the implications of that a little further in Land,” I say. Taking that approach might not have worked, but Romero’s mastery lies in the fact that he made it work in a convincing way. Under someone else’s guidance, it could have gone too far toward making the zombies the heroes — but Big Daddy is never the hero. He’s just more sympathetic.

“Bub in Day is still my favourite guy,” Romero admits. “It’s mostly performance. [Sherman] Howard’s performance is wonderful. He really pulled that off. Anyway I’m glad you feel that way. So many people fall into the trap — you know, make them fast, make them more threatening somehow. But they’re threatening enough. They don’t need to be any more threatening.”

Indeed for me a large part of the power of the zombie as an iconic figure lies in their unnatural nature — dead yet still moving and voracious — not in the mere physical threat that the Dawn remake, for example, emphasises.

“In Diary I take a few zings at the fast zombie idea,” Romero admits. “I couldn’t resist. There’s a sort of running gag — no pun intended!” [Laughs] “Also it just doesn’t frighten me. It’s like the Pittsburgh Steelers running at you. It’s just danger, not something unnatural. You could do it with rats, you could do it with snakes.”

“Well, they did do it with snakes in Snakes on a Plane. Did you see the zombie version, Flight of the Living Dead? Zombies on a plane?”

“They sent me the script, of course, to see if I wanted to do it. I said no, man.”

I ask what zombie films by other people have impressed him.

“I love Shaun [of the Dead],” he says. “I just love it. A bunch of my old buddies from Shaun came out to do voiceovers in Diary. It was very flattering that they were willing to.”

I ask him about the possibility of Diary 2 [which, of course, is now in post-production].

“There is a definite possibility … unfortunately,” he shrugs. “It’s one of those situations where they have the right to do it, and if I don’t want to be involved, they can do it anyway. So I’ve written a script, though I don’t know if it’s actually going to happen. I like the script a lot, but it would be the first time that I’ve done what’s really an extension of a particular film and not a new idea that grows out of the concept.”

I remark that the others do have some continuity.

He laughs. “If you don’t look too closely. This one is an actual extension — same characters, that sort of thing. Literally it’s part 2. I said it has to be like that if I have to do it quickly — unless they nuke DC or something … and I have something else to draw on.”

He considers for a moment. “But there is an aspect to the media theme that I didn’t go into in Diary. One of my biggest fears about the blogsphere is that I don’t think it works to widen people’s understanding or bring people together. People only seek out the opinions of those they already agree with. It creates tribes. There’s no discourse.”

This scepticism about contemporary media appears in the earlier films, too, particularly Dawn of the Dead, which begins as the news service becomes increasingly meaningless and chaotic, existing not to help but simply to find some continuity for itself. It turns into talking heads opinionating, cannibalising itself, until finally it falls silent altogether.

In Diary of the Dead, too, the media serves to confuse and isolate. Even worse, its command over “spin” allows it to reinterpret what has happened and confuse the truth. By the same token it is only the main character’s desire to upload what he records more or less as it happens that offers some sense of hope and purpose. Yet in the end this hope may be as false and as destructively pointless as the violence of the redneck hunters…

Romero downs a quick gin-and-tonic, having received the signal that he has to go to his next appointment. Outside it is cold and drizzly; an appropriate atmosphere in which to await the apocalypse.

I take the opportunity to ask him which of his non-zombie films he’d like people to be more familiar with. What’s his favourite amongst them?

“My favourite is a film called Martin,” he says with enthusiasm. “It’s a take on vampirism, about a youth who probably isn’t a vampire. And Knightriders. Those are my two favs. In many ways they’re the most personal.”

He is about to say more when our attention is drawn toward the doorway where some sort of kafuffle is taking place.

Someone screams.

A spray of blood decorates the wall. The milling crowd parts and the first of a group of shuffling figures pushes through, hands clutching for any exposed flesh. Half his face is hanging off, cheekbone glittering under a veneer of gore. Behind him, more ghouls force their way in through the doorway, moaning and growling. Naturally they move with arthritic awkwardness.

“Oh, good,” Romero says, “They’re here!’ He reaches into his jacket and pulls out a gun. “Let’s go!” he yells and aims for the head…

Okay, I made that last bit up. But hey! It was that kind of night and a screening of Dawn of the Dead was a mere hour or so away.

  • This interview was written for, and first published in, Black Magazine #2 (Nov. 2008). Many thanks to the editors of that excellent Dark Culture magazine and the George himself, who was an absolute gentleman and very generous with his time.
Posted in Film, Interviews, Zombies | 11 Comments

Jeff Boddy and the Giant Robots

Today, Undead Backbrain brings you proof of a dire plot!

A few years ago, in the depths of Ohio, an evil genius named Jeff Boddy began making giant robots. They took varied form, some even looking like… well, houses with legs. Very covert! Where better to hide your giant robot army than in the middle of suburbia?

My Giant Robot house

My Giant Robot pic 2

The robots are part of a secret project instigated by Boddy that Undead Backbrain first exposed some time ago. The project is called “My Giant Robot” and it involves tapping into the creative energies of children asked what their own personal giant robot would be like, if they could have one. With their input Boddy has been using his own maniacal genius and that of other artists, animators and evil scientists to bring the robotic creations to life. The aim is, no doubt, to take over the world. Why else have an army of giant robots?

Below, you can see how a child’s imagination was used to create a fearsome (if rather sweet) monster called Mr Smiley! This one is, I have no doubt, designed to reduce cities to crumbling ruins!

My Giant Robot project

And here is a fearsome collage of “Mr Smiley” and the deadly mind that conceived him, indicating that the child-like “Andrew” and robot are already involved in acts of espionage:

My Giant Robot as Bond

Now, disguised as one of the mad creator’s own failed experiments, Kaiju Search-Robot Avery has penetrated Boddy’s secret lair and has listened in to his mad ravings.

Here is what Avery heard Boddy say:

“I came up with the idea for the film after watching a collection of vintage toy commercials from the 50s, 60s, and 70s…”

[Backbrain: Here’s one of the so-called toy commercials. Watch carefully! Clearly it is a training film for evil scientist apprentices!]

Boddy continued:

“Over the decades, many of the robot ads had the same message: ‘You control what it does!’ Which reminded me of an interview I heard with George Lucas about the original trilogy. Apparently, a lot of kids actually liked Darth Vader more than Han and Luke. Why? He said it was because kids are the powerless, having to look up at the world, and dependent on their parents. So Vader is more heroic in that respect because you know he’s the most powerful. Now this all happened just after 9/11 and I thought it would be a great time to empower some kids through their own creativity. In fact, the logo I designed was based on the idea of one of these creations guarding a city.”

[Backbrain: Control giant robots? Identifying with Darth Vader? Empowering kids? Come on, Jeff, are we really talking about guarding a city or taking it over?]

“Additionally, the film’s animated sequences allowed me to challenge myself with some 3D and compositing techniques I was eager to learn. The results, which you’ve seen and posted, really helped strengthen my portfolio. So before I finished the film, an opportunity came to relocate from Ohio to LA, where I’ve been able to put my new skills to work.

“In terms of giant robots, I think the highlight of the first year in LA was animating some promotional ideas for Transformers 2! I’ve also worked on trailers and promos for Indiana Jones and the Kingdom of the Crystal Skull, Bedtime Stories, The Curious Case of Benjamin Button, and several commercial campaigns.  I can tell you that a friend of mine, 3-D artist Chris Schoenman, has begun helping me and we’re in the midst of bringing Parker’s Spidertron to  life.”

The Backbrain has obtained an image that illustrates the nature of Schoenman’s creation, “Spidertron”. Evil or what?  Totally unreliable inside sources tell me that this “artist”, Chris Schoenman, is actually a pseudonym for an AI theorist and robotics engineer wanted in 27 countries throughout the world!

Click on the image to enlarge it.

Spidertron

Boddy clearly knew that Kaiju Search-Robot Avery, undercover spy for the Backbrain, was recording his diatribe as the last ominous words he spoke before sending Spidertron to chase Avery from his factory lair were obviously meant as a dire threat:

“He [Schoenman] also shot live action footage of downtown office buildings and tracked in the 3d ‘bot, jumping from rooftop to rooftop — which will be coming soon so….. stay tuned.”

As he fled, Avery managed to take a snap of Boddy’s infamous “Big Board” — which outlines the plans the mad genius has for the evil that he is set to unleash upon humanity. Note the many robots to come!

Big Board snmap

We await the outcome of these revelations with fear and excitement!

  • Source: Jeff Boddy via our undercover agent Kaiju Search-Robot Avery
  • Garloo “Toy Commercial” via io9.com, where you can see a training film for another even more terrible robot called Big Loo
  • Boddy’s website
  • Previous Backbrain article
Posted in Animation, Fraudulent information, Giant Monsters, Robots, Update | 2 Comments

Reminder: Undead Brainspasm

This is just a reminder that you should check out the quick-shot articles that are appearing over on Undead Brainspasm, an offshoot of this site that is currently sporting information on such topics as the zombie nazi film, Dead Snow, an update on the stop-motion scifi epic Galactic Raiders, information on a long-awaited sequel to 1982’s sword-and-sorcery fantasy flick, The Sword and the Sorcerer, and much else besides.

Undead Brainspasm features fairly regular but brief news snippets about zombie flicks, giant monster films, ghost movies and all the things you love about Undead Backbrain.

Set up a RSS feed or you’ll miss out!

  • Note: you can check out recent articles on Undead Brainspasm by clicking on the heading “New on Undead Brainspasm” at the top of this page.
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Under the Monster’s Skin

The Backbrain doesn’t usually do birthdays, but there was a highly significant one that occurred in 1 January and we missed it! 1 January 2009 was the 80th birthday of Haruo Nakajima. Don’t know who he is? Here’s a clue?

Naruo Nakajima in Mothra vs Godzilla

My co-editor for the Daikaiju! books, Robin Pen, has written a tribute on the Planet blog.

And here is another that takes a different tack by kaiju expert August Ragone (which is where the above picture comes from).

Happy birthday, Haruo-san — albeit in retrospect. You are the Man!

Posted in Film, Giant Monsters, Godzilla, News | 3 Comments

It’s Getting Closer: Cleavagefield is Near

News straight from the horse’s mouth: director Jim Wynorski has told Undead Backbrain via Kaiju Search-Robot Avery that his breast-oriented Cloverfield parody Cleavagefield will begin a pay-per-view run in February, then will premiere on Cinemax in April.

“I am also putting together a DVD deal at the moment as well,” he said.

Meanwhile, here are some screenshots (no breasts visible … sorry.)

You can take a guess at the meaning behind these images yourself, based on the knowledge that:

  • the city gets attacked by a giant monster during a going-away party for a porn star; and
  • the monster sheds parasites that eat clothing.

Over to you!

Posted in Film, Giant Monsters, Update | 4 Comments

They Grow ‘Em Big in Texas

Jurassic Park started it… you know, the whole commercial development of prehistoric throwbacks scenario. Thanks to a lower budget, lowered ambition and B-film legend Roger Corman as executive producer, Carnosaur (1993) got in first and for all that it could never be considered a challenge to Spielberg’s amusement park dinosaurs, it did have primeval beasties with attitude and an inclination toward the gory side of life.

Currently in post-production is a new dino pic, Raptor Ranch, this one set on a ranch in Texas:

They’re not just raising cattle in Texas.
They’re raising 70 million years of prehistoric terror.

Raptor Ranch pic

So far there’s been little given away regarding the plot, but the least we can say is that a bunch of folk, led by the attractive singer/actress Jana as a “west Texan native” who has spirit, toughness and a hi-tech bow, fight to survive an onslaught of prehistoric raptors on a cattle ranch. Where the dinosaurs came from, and whether they represent the accidental by-product of some entrepreneur’s greedy ambitions, is yet to be revealed.

Raptor Ranch pic 2

Chances are Raptor Ranch won’t offer much of a challenge to Jurassic Park‘s exulted position as leader in the dinosaurs-loose-in-the-modern-world genre, but the indications are looking good that its combination of animatronics by Larry Billings and CGI by Michael Napodano (see below) — driven by the creative impetus of Dan Bishop (experienced production designer, most impressively — to me — of assorted episodes of brilliant HBO series Carnivàle, and art director of Twister) — may provide a decent level of excitement and prehistoric thrills. I’m guessing that it’s leaning more toward Carnosaur than Jurassic Park in terms of general ambiance.

conceptual art for Raptor Ranch
Storyboard art by Howard Kelley

Raptor Ranch pic 3
One of the animatronic beasties

CGI imaging for Raptor Ranch
CGI work underway

The film’ publicity needs a little work — with crucial information missing from the official website and the film’s IMDb entry (for example, it’s unclear who the actual director is, Bishop being referred to as producer/creator and Clint Childers as “technical director and DP”, plus there is a lack of coordination between website info and IMDb listings). But on the website you’ll find more pictures of the Texan locations where the film was shot, the animatronic raptors, the cast and crew and the like, so mosey on over for a gander.

Raptor Ranch pic 4

According to DreadCentral, the film is destined for the SciFi Channel, so those of us outside the States will have to wait for the DVD release to really get to know these colourful chaps.

Finally, I have no idea if this tubby non-raptor below is in the movie, but he’s a rather impressive piece of work and I wouldn’t mind having him decorating my loungeroom:

Raptor Ranch pic 5

Posted in Dinosaurs, Film, Giant Monsters, News | 10 Comments

Colin Theys and his Banshee

[continued from Colin Theys and his Giant Rabbit]

Yesterday we saw how SFX wiz Colin Theys had learned much of his craft working on a short comedic film about a giant rabbit with a giant tongue — Harold and Burns. That was in 2007. His first feature-length flick for independent production company Synthetic Cinema International is set to be something rather different.

Banshee!!! logo

Theys’ film, Banshee!!! (for which he directed and handled creature SFX), is a re-working of the Banshee of Gaelic folklore.

Synopsis:

A group of college friends on a spring break camping trip are stalked and slashed by an unknown creature with the ability to make them hallucinate through sound waves. The survivors hold up refuge in an isolated farmhouse, cut off from all communication. Now, they have to come up with a plan to kill this unrelenting creature before it kills them.

Banshee poster

Traditionally, the Banshee is a female ghost, or faerie, who wails around a house when someone is about to die inside it. Inspired, no doubt, by the eerie howls the wind can make on stormy and ominous nights, she is therefore a herald of doom. The line between “herald” and “bringer” can, often, become blurred.

Traditional banshee

According to Wikipedia, the term banshee is an anglicisation of the Irish bean sídhe or bean sí, or the Scots Gaelic bean shìth, – both meaning “woman of the fairy mounds” or “woman of peace”.

In Irish legend, a banshee wails around a house if someone in the house is about to die. There are particular families who are believed to have banshees attached to them, and whose cries herald the death of a member of that family. Traditionally, when a citizen of an Irish village died, a woman would sing a lament (in Irish: caoineadh, [ˈkiːnʲə] or [ˈkiːnʲuː], “caoin” meaning “to weep, to wail”) at their funeral. These women singers are sometimes referred to as “keeners” and the best keeners would be in much demand. Legend has it that, for five great Gaelic families: the O’Gradys, the O’Neills, the O’Briens, the O’Connors, and the Kavanaghs, the lament would be sung by a fairy woman; having foresight, she would sing the lament when a family member died, even if the person had died far away and news of their death had not yet come, so that the wailing of the banshee was the first warning the household had of the death.

In later versions the banshee might appear before the death and warn the family by wailing. When several banshees appeared at once, it indicated the death of someone great or holy. The tales sometimes recounted that the woman, though called a fairy, was a ghost, often of a specific murdered woman, or a woman who died in childbirth. (Wikipedia entry)

As such the Banshee shares characteristics of phantasmal female figures from other cultures — women who seek vengeance or at least recognition for injustices done to them during their life.

In Theys’ Banshee!!!, however, the female figure has been replaced by a demonic creature that utilises its keening wail to hunt and kill its victims.

Banshee pic

I must say, despite the generic nature of its baseline plot (college friends/young folk on a trip getting killed by monster/slasher/alien — think Jeepers Creepers, Reeker), this looks impressive — and I’m keen (maybe even keening) to see it.

Banshee pic 2

Older Banshee poster
Older poster art

Here is the trailer, though I’d advise going to Theys’ website and watching the high resolution version he has there, if you can.

Postscript

Oddly enough, there seems to be another film with the same basic title (though sporting fewer exclamation marks) currently in post-production: Banshee (US-2009; dir. Emil Novak and Mike Bohatch).

Banshee Noval poster

This one utilises a similarly non-traditional interpretation of the Banshee folklore.

Synopsis:

Mysterious Banshee eggs secretly sent from Ireland to America begets a wild bird with part human blood. Raised in a train terminal she always had plenty of food. When the terminal closed in the 70’s her resources for food diminished and she was constantly hungry. Now renovations have started to bring the terminal back to life- and the Banshee is ready, with her offspring, to once again feed. That wailing sound you hear means dinner’s ready! (IMDb)

For more traditional cinematic banshees, you could consider the old Disney flick from 1959, Darby O’Gill and the Little People (dir. Robert Stevenson). When I was a kid, the scene where the banshee comes keening through the night, heralding the arrival of Death’s spectral carriage, scared the willies out of me (see below).

The Vincent Price flick Cry of the Banshee from 1970 does, however, veer toward a more malevolent and pro-active interpretation of the Banshee’s role:

Cry of the Banshee poster

Synopsis:

In Elizabethan England, a wicked lord massacres nearly all the members of a coven of witches, earning the enmity of their leader, Oona. Oona calls up a magical servant, a “banshee”, to destroy the lord’s family.

Posted in Film, Ghosts, Trailers | 3 Comments

The Blob’s Advertising Career

Posted in Ads, Giant Monsters | 1 Comment

Colin Theys and his Giant Rabbit

Colin Treys

Colin Theys is a young director and visual effects artist currently working for Connecticut-based Synthetic Cinema International, having graduated from Wesleyan University with a dual major in film studies and psychology in 2007. His work is rather spectacular and I reckon he’s got a big future ahead of him. I plan to highlight two of his major projects — a short film that was created as his senior thesis, and his first feature for Synthetic Cinema International.

One: A Giant Rabbit

William F. Claxton tried it with his 1972 schlock flick, Night of the Lepus, featuring giant mutant rabbits terrorizing the southwest. Not good. With its bad dialogue (albeit given to some decent actors) and ordinary sized bunnies superimposed to look big or hopping about in miniature sets (see below), it isn’t considered an artistic success by many.

Night of the Lepus bunnies

Perhaps it’s simply a bit difficult to make cute fluffy bunnies scary. That was the joke behind the killer rabbit and the Holy Hand-grenade of Antioch sequence in Monty Python and the Holy Grail, of course:

Colin Theys’ short film Harold and Burns might be funny and feature a cute fluffy bunny, but his giant rabbit has great leporidic presence and an enormous tongue. It eats people, too.

Harold and Burns (US-2007; short film [13 min.]; dir. Colin Theys)

When Harold is asked to babysit his aunt Gwen and uncle Garth’s pampered pet things quickly get out of hand, and soon he’s dealing with one “big bunny” problem.

From Harold and Burns 01

From Harold and Burns 02

It is a terrific little film, comically stylised, well-acted, colourful and with excellent SFX by Theys, including “two full CG creatures (a rabbit and a giant rabbit), a digital human stunt double, a CG tongue, several photorealistic digitally reconstructed sets, and loads of motion tracking”.

It looks beautiful at a decent resolution, so I suggest going to Theys’ website and watching the full thing (13 minutes, including credits). You won’t regret the time spent. He has also provided several short sequences that show the meticulaous work he put into the SFX (view them here).

What has been amazing me over the past year or so is how many spectacularly competent and artistically professional short films are being made out there by film students and other enthusiastic “amateurs”. Partly it’s that digital technology has given full rein to imagination and talent at a level of technical skill that wasn’t previously possible without lots of money and the backing of a decent-sized studio. All you need now is a Mac and the right software … oh, and lots of talent and dedication.

Since making Harold and Burns, Theys has gone on to make his first full-length film for Synthetic Cinema International, a horror movie featuring a number of 20-something victims and a nasty, super-sonic monster.

Tomorrow: Banshee!!

Posted in Film, Giant Monsters, Independent film | 3 Comments