Bugs Born From a Book!


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Daffy Duck might have run amuck in the classic Looney Tunes cartoon “Duck Amuck”, but when a bunch of creatures from the depths of an evil book, Necronomicon-style, run amok [amock] in this short French film they certainly do it with style.

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Amock is a very stylish prize-winning short film by four young filmmakers — Xavier Goubin, Sarah Matuszack, Martin Vaissié and François Vico. It uses a camera-verité style — you know, “Oops! I left my camera running while I was trying to avoid the things that want to eat me”, as in Cloverfield, The Zombie Dairies, Diary of the Dead… — and does it very well, completely succeeding in not making me nauseous!

Kaiju Search-Robot Avery — in his never-ending mission to unearth all creatures great and even greater — asked one of the film’s réalisateurs, Martin Vaissié, all about it:

Amock was a short student film we made during our third year in a VFX school in France. The third year is actually the last year of the course and is dedicated to making a short film. Each team has to make its own film. We were a team of four people working on this one.

It would be a very long story to explain where the film came from, because it has changed so many times during the post production. We’ve started the scenario from scratch many times, same for the storyboard, and it was quite difficult to get this hand-held cinematographic style into a stage good enough to present to our teachers.

Nicolas Bienfait assisted me in making the creature concepts and 3D models. Both of us were supposed to create some really twisted monsters when we first started the project. It ended up being not so twisted because we had to make everything technically doable by VFX students, especially in terms of the animation — it’s really hard to make a character come to life in a realistic way when it has basically no head, no eyes, a torso that’s flipped upside down, many legs, everything scaled in a strange way, etc.

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Before we give you a good look at the weird and very wonderful creatures, perhaps you should watch Amock for yourself. Here it is in its entirety — 8 minutes, including the credits… come on! It’s better than the time you spent with [plug in the last mainstream epic you were bored by].

Amock: the movie from Amock on Vimeo.

Cool, eh?

So, here is a close look at the models used to realise the creatures in CGI:

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Or here they are in the round:

As with all short films, Amock may be light on plot, but it does a great job of entertaining you for the six or so minutes before the credits roll — and those credits themselves a rather classy. Of course it plays like the beginning of something … and that is exactly what it may be someday. If the filmmakers’ ambitions can be guided into reality through the convoluted byways of the film industry, and deals can be struck with the weird creatures that lurk there, they hope that a feature-length version may be forthcoming. They are, as the saying goes, working on it.

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Interestingly, Amock had a different ending once. Seems to round out the concept nicely, adding a touch of apocalyptic grandeur. Check it out:

Amock: cut scene from Amock on Vimeo.

For the diehards, there’s also a Making-Of doco, though it’s rather longer than the film itself:

Amock: Making of from Amock on Vimeo.

Once again, Amock illustrates just how good independent films can be, using the resources of modern technology, imagination and talent. Hopefully the Amock crew can turn their vision into a full-length feature before too long.

Posted in Film, Giant Bugs, Horror, Independent film, Weekend Fright Flick | 3 Comments

Weekend Fright Flick: The Invisible Atomic Monsters From Mars

Yes, it’s a zombie film, of sorts — and was made in the 28 Days of February 2010 (according to the makers).

Here’s the trailer:


The Invisible Atomic Monsters From Mars (UK-2010; dir. Tim Hunt and Adrian Pinsent)

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And here’s the full version, all 74:33 minutes of it! Enjoy! It works best if you go to full-screen mode. Otherwise the ads that keep popping up get rather annoying!

Thanks to Avery Guerra for finding this low-budget gem.

Posted in Independent film, Weekend Fright Flick, Zombies | 1 Comment

Nazi Invaders From the Moon!

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I love this retro sci-fi stuff!

Iron Sky is a semi-serious sci-fi invasion epic directed by Finnish filmmaker  Timo Vuorensola. With aesthetically elegant aplomb it mixes alternative history with some rather convincing retro technological design work to create a tale of the Fourth Reich that is looking positively (and darkly) gorgeous.

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Synopsis:

Towards the end of World War II the staff of SS officer Hans Kammler made a significant breakthrough in anti-gravity.

From a secret base built in the Antarctic, the first Nazi spaceships were launched in late ‘45 to found the military base Schwarze Sonne (Black Sun) on the dark side of the Moon. This base was to build a powerful invasion fleet and return to take over the Earth once the time was right.

Now it’s 2018, the Nazi invasion is on its way and the world is goose-stepping towards its doom.

An international co-production by Blind Spot Pictures & Energia Productions from Finland, 27 Films from Germany and Perfect Circle from Canada, the film will be produced by an international team based in Helsinki, Finland with filming taking place mostly in Germany. It’s well on the way now, with a new trailer containing actual first footage (which you can see below). Iron Sky stars Julia Dietze (see picture below), Götz Otto (from the 007 film Tomorrow Never Dies)(see picture below), Tilo Prückner and even Udo Kier (recently in Blade and Shadow of the Vampire, but more infamously as the lead in both Flesh for Frankenstein and Blood for Dracula — the Andy Warhol/Paul Morrissey gore-and-sex horrors from the 1970s).

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Concept art by Jussi Lehtiniemi (click on them to enlarge):

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First there was this teaser:

Now this über-cool trailer has been released in time for Cannes:

Other images:

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Iron Sky is currently due for release in 2011. It will be in English.

Sources:

Posted in Film, Flying Saucers, News, Science Fiction, Teaser, Update | 4 Comments

Faster, Monstro! Kill! Kill!: An Interview with Stuart Simpson

A new Australian film that pits four gorgeous but deadly women against a weird tentacled monster from the deeps, El Monstro del Mar (Aust-2010; dir. Stuart Simpson) has been causing much excited talk around the internet (see the earlier article “Vixen Assassins vs Sea Monster”). Wanting to know more, Undead Backbrain’s Robert Hood took the opportunity to talk to the director of the exploitation soon-to-be cult-classic.

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Robert Hood: Thanks for taking the time to do this interview, Stuart. First off, why “El Monstro del Mar”?

Stuart Simpson: No worries. Ah, do you mean why the title or why do this film, haha?

RH: Both!

SS: Right, I can see you going to make me do all the work, aren’t you? 😉

The idea for the film came about as I was thinking of what to do next. My collaborator, Fabian Pisani (Monstro producer), is a keen diver and used to study marine biology, so straight away he said “Do a sea monster film!” I laughed and then 30 seconds later thought maybe we could. After all, I was sitting next to the man who would be able to help make it happen. We had access to boats, diving equipment and expertise, a friend who does underwater photography and the perfect location only 30 minutes away. After hours of wishful thinking and basically joking around, I rang Nick Kocsis our FX master. It suddenly seemed like a real possibility and the inner child in me starting jumping up and down.

I’ve always loved monster movies from the 50s to the present. But to do something different to the genre was the key to making this worthwhile. As far as I knew there hadn’t been any film that combined the 1960s exploitation characters with the epic-ness of a creature feature — or at least not that I couldn’t think of. And in my mind it was a match made in Heaven! Faster, Pussycat! Kill! Kill! has the best characters of its kind, maybe in any genre, period. So I used this character dynamic as the basis of Monstro but tried to build up an atmospheric tension that is more akin to Jaws. It was a lot of fun to write.

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As far as the title goes, I wanted it to sound original, exotic and basically just cool coming out of your mouth, haha. I love drive-in poster art of the 50s/60s and the South American release artwork looked and sounded even better! And I know it’s not correct Spanish. I wanted the word “monster” to be recognisable to English-speaking audiences, so Monstruo became Monstro. Plus it’s the name of the monster itself, so I can call it whatever I want. My attitude throughout this whole film has been to not take anything too serious. It’s a genre (exploitation) that is full of unexplained, irreverent and bizarre stuff and that’s a huge reason I love it.

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RH: All the artwork for your publicity material is excellent — and very “authentic” exploitation-wise? Who’s responsible for that? You’ve obviously given it a lot of thought.

SS: The poster art and title font was done by a good friend of mine, Matt Greenwood. [You can check out his work here.] He’s a very talented chap and does a lot of design work for a music street press in Melbourne called Inpress. And, yes, a lot of thought did go into it, but Matt knew straight away what I was after. I did the design of the one-sheet using photos I had taken and elements of Matt’s work. I’ve also currently got an artist in Argentina, Industrias Lamonicana, doing some artwork as well, in the style of 50s male stag magazine covers. Looking forward to seeing that.

RH: Faster, Pussycat! Kill! Kill! was the first thing that came into my head when I saw the trailer and the artwork. Faster, Pussycat! with monsters, I thought. What could possibly be cooler than that? To your mind, what are the elements of 1960s exploitation films that you felt you had to cram into Monstro in order to get the right feel? And did you manage it to your satisfaction?

SS: Strong aggressive female characters that we can, somewhat guiltily, admire and look up to in that they do and say whatever they want, either through cunning or by force. And of course look super hot doing it. The main thing was finding that balance of beauty and the beast. I wanted beautiful girls but not of a typical barbie-doll look. You have to believe they could kick your ass and have lived some sort of life. These characters live hard and party hard. Russ Myer cast Faster, Pussycat! perfectly and I think I’ve got an awesome group of girls as well.

Also thrown into the mix is the innocent sweetheart turned shotgun-wielding hero. And the local grumpy old sea baron who knows all but whom no-one listens to.

And of course you have to have lots of coarse language, booze/drugs and plenty of violence. And these girls kick major ass in Monstro, sweet bloody revenge.

So, yes, in these aspects I’m very satisfied.

RH: You’re not likely to get any arguments in terms of the super-hot look of the girls. Where did you find them? Tell us about the cast.

SS: Well, I started with Nelli Scarlet (Beretta) [pictured below in she-devil mode] with whom I had worked with on the video clip “Mental” for the Funk Necks. Nelli has been modeling for years now in the alternative industry and has a very striking and glamorous look and is a massive six-foot tall. She loves sarcasm and has a wicked sense of humour. I pictured as being a kind of Aussie Julie Strain. I auditioned her and wrote the character of Beretta for her.

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In fact, I had only written the first scene when I started casting as I wanted to write the film knowing who the actors were going to be and work to their strengths. Working with amateur actors in the past I’ve learnt to draw out what is already there rather than to try and force them into something that is unnatural for them.

Another girl I’d worked with briefly before was Kyrie Capri [pictured below in action-mode], on a video clip as well — CC Martini’s “Double Dutch” — and saw a spark that intrigued me. She also looked a lot younger than she was (she played a school girl in the clip), so when I started writing the character of Hannah, also a school girl, I immediately thought of Kyrie and auditioned her. She was a delight and a real pro.

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For the other roles, I put a casting call out on Myspace and other internet sites and we held auditions. That’s how we met Karli Madden (Blondie). She was so enthusiastic and well read, she really stood out from the bunch. I was surprised to find out later that she had never done any acting whatsoever before that day. She’s a real trooper and quite the natural.

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I still couldn’t find anyone I liked to play the role of Snowball so I asked around for suggestions and Nelli gave me Kate Watts’ number. So I invited her to our first rehearsal as a group. She was perfect. Kate also had been modeling in the alternative scene for some years and is a fan of the B-grade/exploitation genre, and she knew exactly what we were after.

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So I happily had my group of girls but no old man to play the grumpy sea baron, Joseph Samson. We auditioned a bunch of guys and although there was some talent there they just didn’t quite pull it off. Again I asked around, but it’s hard to find anyone my age with 60+ friends. A fellow indie Melbourne film maker, Richard Wolsterncroft (Bloodlust, The Beautiful The Damned) had recently worked with veteran actor Norman Yemm on his latest film and suggested him. I knew him, of course, from his 40-odd years on [Australian] televsion from Homicide in the 60s and The Sullivans in the 80s. I rang him up and he was the most approachable bloke around. I was a bit nervous talking to him, but he treated me with respect and good humour. He told me about his role in a 70s low-budget horror film, Night of Fear [1972, dir. Terry Bourke], and that he was very interested in reading the script. I sent it to him and the rest is history. Norman was a real treat to work with and the film carries much more weight because his performance. He totally nailed it.

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Other roles were filled by professional televsion actors I’d worked with before, the very funny Scott Brennan (Comedy Inc., Skithouse, etc.), Steven Stagg (Flipside, etc.) and Rusty Benson (Review with Myles Barlow) all receive glorious and bloody deaths.

RH: So what about the cause of the bloody deaths? I’m guessing old-school physical FX, right? How is the monster created and by whom? And what’s it like? Feel free to add interesting and/or embarassing details about working with rubber tentacles…

SS: Yeah, the monster, and all the gore effects for that matter, are physical FX designed and constructed by my regular and long-time collaborator, Nick Kocsis. Now I don’t want to give too much away about the creature, but it involved lots of puppeteers, both on set and in the water, miniatures and greenscreen compositing techniques. Basically we used all the tricks of the trade available to filmmakers in the 80s plus some computer tweaking by Julien Lawrence and myself. Nothing was created from scratch animation/CGI-wise so it has a real old-school feel to it but is still realistic and effective.

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We got many a funny look from people walking past as we were shooting tentacle scenes off a busy pier on a Sunday afternoon, blood and guts bubbling to the surface. Once we had a huge swimming race just pass us 20 metres away with a massive crowd walking along the pier cheering them on. That was quite surreal. Fabian was often pulling up his boat covered in blood at the main jetty at the end of a long shoot. He told one guy giving him a quizzical look that he’d “had one hell of a day”.

We had a boating accident out at sea one day whilst trying to get a tricky shot. As the boat I was on with the camera over-took the boat we were shooting — attempting to get a sweeping tracking shot across its front — the actor on the other boat panicked and in an attempt to slow down, actually sped up and rammed full throttle into us, mounting our boat from behind like two lovestruck animals. Our poor actor hadn’t driven a boat before. Luckily we survived with just a cracked outboard motor casing and a few shattered nerves.

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RH: I’ve heard it said that working with the sea is one of the hardest things to do in filmmaking: the unpredictable nature of the weather, unexpected waves, lighting difficulties… Add rubber tentacles and it’s got to be a challenge. I hate to seem fixated on tentacles, but I noticed in some of the shots we’ve seen that the tentacles have teeth. Very reminiscent of Audrey 2 from Little Shop of Horrors, maybe with a dash of Raimi pre-Spiderman and Stuart Gordon’s Re-Animator (which in turn raise the spectre of H.P. Lovecraft). Any influences amongst those?

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SS: Absolutely all of the above. I wanted to give our tentacles something a little different than the usual octopus style and make them more vicious with seemingly independent motion. They do indeed have mouths filled with sharp needle-like teeth. The idea behind this was to give the creature an appearance of a flora/fauna cross-evolution and to suggest that its tentacles are more like nasty flower pods with thorn-like teeth, reminiscent of triffids. In fact, John Wyndham’s books, Day of the Triffids and The Kraken Wakes, are a huge influence while writing the script. I like how he has a horrible scifi threat/creature but the real story is centred around the characters, the relationship/dynamic between them and how they behave under unusual circumstances. And, of course, Lovecraft’s “Call of Cthulhu” short story, the beastie from 20,000 Leagues Under the Sea and John Huston’s version of Moby Dick, plus all the awesome Japanese monster movies of the 50s/60s all played their part.

I’m also a massive fan of puppets in film, having grown up on Jim Henson’s amazing legacy, so working with a large-scale silicon monster was a dream come true.

[Or perhaps a nightmare?]

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RH: You’re naming all my favourite things there! So, now that you’ve got me all worked up, when do I get to see the film? Where’s it at, and what’s in its future?

SS: Well, I’ve just starting sending Monstro out to festivals all over the world and will continue to do so all year. So hopefully it will screen at a festival close to you. Keep checking www.monstromovie.com/screenings.php.

And soon we will be going into negotiations with different DVD distributors to see which one will best suit the film.

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RH: And what about your future? Any big plans that you’re ready to reveal?

SS: I’m in negotiations at the moment with a Melbourne studio about my next feature, as well as a couple of other scripts that I want to produce independently, including Monstro 2 and a violent crime revenge flick that involves drug addict puppets and black magic. It’ll be really out there!

RH: “Drug addict puppets and black magic”! Upping the ante on Meet the Feebles? Fantastic! And a sequel to Monstro! Be sure to keep us informed, Stuart. Meanwhile, thanks for giving us your time. I’m sure El Monstro del Mar will be a big hit — certainly with readers of this site.

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Thanks to Stuart Simpson and Avery Guerra for supplying the pictures.

Posted in Exploitation films, Horror, Independent film, Interviews, Monsters in general | Tagged , , , , , , , , , , | 3 Comments

Visions of Mold: An Interview with Neil Meschino

Avery Guerra talks with Neil Meschino, director of the new blood, muck, and tears horror flick, Mold! (US-2010; dir. Neil Meschino).

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Film Synopsis:

Set in 1984, when the war on drugs was at its height, the story concerns a strain of mold developed by the government to wipe out Colombian coca fields. Unfortunately, during a demonstration, the mold gets out of control and proves to be deadly to more than just vegetation. (IMDb)

[For an introduction to Mold! see the Undead Backbrain article “They Hope Mold Will Grow On You”]

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Avery Guerra: Thanks for talking to us, Neil. To begin with, how about telling us what you hoped to accomplish in making this particular film?

Neil Meschino: In making Mold!, I wanted to craft a film that would stand out from the rest of the pack. There are so many cookie-cutter zombie or slasher films being made and I just didn’t want to fall into an easily definable category. I think the title alone accomplishes that. When you see a movie called Mold! I think you know right away you’re in for something different. More than anything I just wanted to make an entertaining film. I want the audience to have fun when they watch it and the end result is kind of like a roller-coaster ride.

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AG: How did it come about?

NM: Mold! is an extremely independent project. I raised the funds myself through savings (borrowings) and loans. All the crew were friends of mine from film school. I put out an ad on Mandy looking for low-budget feature scripts and the reception I got was a little overwhelming. I received over 150 scripts in my inbox over the next few days. And let me tell you, in spite of the fact I stressed in the ad that they must be low-budget, I still got scripts with helicopter chase scenes, exploding buildings, an army of zombies and car crashes.

Mold! (written by Dave Fogerson) was the first one I read. The title jumped out at me. The concept was great and I liked that it could definitely be done on a tight budget. It was a single location script with a handful of “trapped in a box” characters. So after going over the pile of scripts (a few zombie films, some torture porn rip-offs of Hostel films, generic slasher films, etc.) I came back to Mold! Well, originally it was just “Mold”, but I thought the exclamation point really helped in translating the vibe of the film. Which is this half-serious, crazy romp that you’re gonna have a lot of fun with.

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AG: So, is Mold! a horror-comedy? What are its influences?

NM: Mold! toes the delicate line (successfully, I think) between taking itself seriously and letting go and being funny. And it’s a delicate line. I had to restrain myself from getting a laugh out of a scene at the expense of the character involved and the reality of the moment. I wanted Mold! to be funny but not slapstick silly.

As I was trying not to be pigeon-holed into any category, I can’t say Mold! is directly inspired by any particular film. It does take place in the 80s and there are plenty of references to films from that time: Ghostbusters, Back to the Future, etc. Its place in the horror world is likewise not easy to define. It is not really a horror film, though I think it will get the bulk of its love from horror fans. The plot is sci-fi, the tone is comedy. But it’s got its share of slimy, gory fun that will appeal to the horror crowd. I would say Mold! has the science-gone-wrong of Re-Animator, mixed with the black humor of the Evil Dead series.

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AG: From what I’ve seen of it there seems to be some political undercurrents as well.

NM: There are definite elements of satire present here — mostly in regards to our bumbling bureaucracy, slimy and hypocritical government leaders and ill-conceived military programs.

The War on Drugs theme is important but not overstated. It has a definite role in the plot, but takes a backseat as the movie unfolds and the chaos builds. Strategically placed Ronald Reagan election posters from 1984 call it back into existence from time to time.

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AG: What about the FX? Old-school hands-on or digital?

NM: All the FX are done practical. I was adamant that I wanted to do everything in camera. I am not a fan of CG at all and I think that, while it has its usefulness, it has been entirely overused and has been a big contributor to the downfall of storytelling. Rant over.

I hired Jeremy Selenfriend (Crazy 8’s, Aunt Rose, Blood Night) of Monster in My Closet FX. There are a lot of FX gags in Mold! Melting eyes, collapsing heads, exploding body parts, axe murder, moldy transformations. Life casts were taken, fake heads were created out of silicon, I think — I’d have to confer with Jeremy on that.

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Oh, and I built all the sets myself, in a rented warehouse on LI.

AG: So what’s the status of the production?

NM: Mold! is currently still in post-production but it is very near the finish line. I have not yet secured distribution though I’ve had offers. I wanted to finish it first before I shopped it around. So a release date is still up in the air. It will, however, begin making the rounds in the festival circuit this summer. The finished cut along with a trailer should be available for reviews by the end of the month to early June at the latest.

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AG: Thanks for your time, Neil. We look forward to seeing Mold! soon.

Gallery:

Posted in Horror, Humour, Independent film, Interviews, Kaiju Search-Robot Avery, Monsters in general | 3 Comments

What Lurks Beneath the Bleak Sea?

One thing’s for sure — answering that question is going to be an exciting ride. Anything that uses Friedrich Nietzsche’s scarily evocation quotation as its tagline certainly gets my stamp of approval!

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Bleak Sea is an in-development undersea monster film from Italian filmmaker Giacomo Cimini. A rather spectacular trailer for the film has been made, based on a concept that won the Trailermade 2010 competition. As you will see, the trailer has its own unique, fully professional look and is extremely well produced, boding well for the development of the full-length film itself. The trailer will be shown at the Cannes Film Festival in just a few days time, and I suspect it won’t be ignored by backers and agents attending the film festival looking for the next big thing.

Synopsis:

At the height of the Cold War, in the depths of the North Sea, a British submarine in search of an elusive Soviet weapon will find a far more terrifying enemy lurking in the deep.

Trailer:

Produced by Cimini and Tommaso Colognese, the film project has a scriptwriter on board (Stavros Pamballis, who co-wrote Shirley Adams in 2009). The trailer was shot during the March just past, and featured some excellent actors — Vincent Regan (300, Troy, Clash of the Titans), Samuel Roukin (Happy Go Lucky, Bright Star, Solomon Kane) and Robert Sheehan (Red Riding, The Misfits, The Season of the Witch).

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Cimini has confirmed to Undead Backbrain that the film will definitely be a full-length feature film with a plot that focuses around a giant monster — a monster that plays a big part in events. At this stage, however, Cimini is reluctant to make things clearer. Instead he has dropped, J.J. Abrams-style, a few clues into the trailer and onto the cover of the magazine that is being read by a crew member (which you can examine in detail below — just click on the image to enlarge — but be warned: the “clues” aren’t the obvious ones!). He hopes fans will be intrigued by the mystery and follow it into production as, bit by bit, he expands on the existing clues.

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And keep a watch out on Undead Backbrain for more developments and more information as the production proceeds!

The Director: Giacomo Cimini

Giacomo Cimini

Cimini currently lives in London and directed his first feature film, the micro-budget horror Red Riding Hood, in 2003 when he was 25. He went on to direct the TV series “Delitti” for Fox Italy before completing an MA in Filmmaking at the London Film School. His latest sci-fi short film, La Citta’ nel Cielo (City in the Sky, 2009) premiered at the 66th Venice Film Festival (see the opening of it below). He was recently selected for the 2010 Berlin Talent Campus.

Posted in Cryptozoology, Giant Monsters, Independent film, Science Fiction, Teaser, Trailers | 9 Comments

Piranha 3D

The piranha in The Asylum’s “shadow” blockbuster Mega Piranha are, as the name suggests, really big. But I always assumed that the titular aquatic beasties in the upcoming official remake of Joe Dante’s 1978 original (Piranha 3D, directed by The Hills Have Eyes remake alumni Alexandre Aja) would be just an ordinary, if peculiarly vicious, mutant species. But no! Seems they’re prehistoric and hence reasonably over-sized (for piranha), no longer created by pollution or science-gone-wrong, but released through a fracture in the seabed from the basement-level ocean depths where they’ve been confined.

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Anyway, though the plot looks like the typical post-Jaws rip, combined with the gormless and hormone-fried youth on holidays trope, the presence of those neat CGI fish and Back to the Future‘s Christopher Lloyd make this a more attractive 90 minutes or so than I’d thought.

And I’ll happily skip the 3D…

Addendum: A couple more images courtesy of Kaiju Search-Robot Avery.

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  • Writing: Robert Hood
Posted in Film, Giant Monsters, Horror, Monsters in general, Trailers | Tagged , , | 3 Comments

Resurrection, Yes, But What is Being Resurrected?

Resurrection is a new independent sci-fi/horror film from Jeff Burr — exploitation director of films such as The Offspring (1987), Leatherface: Texas Chainsaw Massacre III (1990), Mil Mascaras vs. the Aztec Mummy (2007, with Chip Gubera) and Puppet Master 4 and 5 (1993, 1994). His close association in times past with Full Moon Entertainment should tell you all you need to know.

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The film fits snuggly into the small-town, bad-science sub-genre, in which an innocent or not-so-innocent traveler wanders into a small-town only to find that the inhabitants are out of their mind — often due to an out-of-control scientific research experiment that has had a serious impact on their peaceful attitude to life. Think The Crazies (1973) and its 2010 remake, not to mention assorted zombie flicks. Maybe even Two Thousand Maniacs (1964) and the 2001 Maniacs remake (2005). Here a college student on his way home for Easter stumbles upon a small midwestern town being severely affected by a psychosis that is the result of experiments in genetically modified crops. As these shots revealed, the GM effect promotes make-up disasters and a desire to shoot things and put drills through heads. Normal behaviour in some parts of America, I would’ve thought.

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Details about Resurrection (such as what exactly is being resurrected) are precious few at the moment, but there does seem to be a political conspiracy of some kind involved, possibly with religious overtones.

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I can tell you that the film was filmed in Franklin, Indiana, and uses many of the cast and crew of Jim Wynorski’s upcoming monster/comedy  flick Monster Cruise, the guy in front of the flag above (Gerard Pauwels) and this group shot testifies — from left: Steve Christopher (Wilson), Jim O’Rear (Dr. Neilson), Shay Baker (Dan), Kayla Gill (Crystal), and Ervin Ross (Mike):

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I’m told that the ubiquitous Lloyd Kaufman of Troma fame makes an appearance in the movie as well, as does veteran genre actor Richard Lynch (last seen in Rob Zombie’s Halloween remake). Here Kaufman is on the set (a GM burger joint) with co-star Jessica Cameron:

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Word is that the film is in the can and is now in post-production. Release dates have not yet been revealed. So take a look at lots more images from the film in the Gallery below, and hang in there for future news.

Posted in Exploitation films, Film, Horror, Independent film, News | Tagged , , , , , | 2 Comments

Designing an Undersea Empire

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For some time now I’ve been talking informally to several people directly involved with the Chinese/US fantasy blockbuster Empires of the Deep, being given updates and behind-the-scenes stories that I couldn’t report for reasons of confidentiality. Now that the new female lead and director have been introduced to the world in an official press conference in late April, however, I can at least give you some insight into the film’s progress — and offer a range on images from behind the scenes.

Despite a rocky history that includes title changes, a run of directors, the sacking of Sharon Stone for political reasons, and considerable on-set dissatisfaction that I still can’t talk about in detail, it appears to be progressing well. Recent acquisitions include the use of 3D cameras fresh from the Avatar set (with stereography consultant Anthony Arendt on hand to help use them to best advantage), and a new director, Michael French, whose directorial credits include Heart of a Dragon (2008) — another co-production, filmed, at least partially, in China.

Empires of the Deep (directed by Michael French for Fontelysee Pictures) is a fantasy epic set in ancient Greek times, centering around undersea empires of mermaids and other aquatic creatures. Touted as the first 3D film from China, with an originally stated budget of US$50 to $100 million (though now said to be $130 million, which makes the film the most expensive Chinese film since John Woo’s spectacular Red Cliff), the production has had its fair share of problems, with crew members coming forward to express extreme dissatisfaction with the way they were being treated (stories told to me in confidence range from the puzzling to the outrageous) as well as the perceived level of “clueless” interference coming from writer/producer Jiang Hongyu [Jon Jiang] — who hasn’t featured positively in many correspondents’ comments. Jon Jiang, who created the concept of the film, wrote it, is producing it and is largely self-financing it, is reportedly one of the richest men in China as well as being CEO of Fontelysee Pictures. Clearly he needs the film to succeed.

Pre-production rumours that Irvin Kershner (Star Wars Episode V: The Empire Strikes Back; Robocop 2) would function in the role of executive producer proved unfounded. Meanwhile, the first announced director was Pitof (of Catwoman fame). Pitof left after his contract expired “because none of his advice was heeded” (according to an anonymous source) and was replaced by Jonathan Lawrence, who spent five difficult months on location and on set — continually interrupted by bad weather and unsafe conditions that shut down shooting altogether (“aside from slippery wet rocks in pouring rain, this included a cave that was falling apart and dangerous crushing equipment”) — before his contract likewise expired and the company couldn’t or wouldn’t meet his requirements for renewal.

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Jonathan Lawrence’s departure resulted in an escalation in levels of dissatisfaction and general pessimism from crew members, though all ultimately expressed their hope that the hard work of the many would prevail in the end. When I talked to him ex-director Lawrence expressed the same sentiment, even though he was not willing to renew his contract when it expired for reasons he doesn’t want to discuss publicly. Despite initial pessimism, the good directorial news is that French seems to be doing a decent job. Said one on-set correspondent: “While I was worried when Jonathan left the project, my worries were for nought because Michael the new Director rocks; he gives excellent direction and seems to work very well with his Chinese counterparts.”

On 22 April filming began on scenes featuring the Mermaid Queen — now being played by Olga Kurylenko, who was lead Bond-girl for Daniel Craig’s 007 in Quantum of Solace (UK/US-2008; dir. Marc Foster). As with many of the personnel, there had been several names attached to the role, including Sharon Stone and Monica Bellucci — but my sources tell me that Olga’s scenes have now wrapped.

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That all sounds like positive news, at least.

On Tuesday 27 April, Empires of the Deep was showcased for the Chinese media, complete with Jiang, dancing mermaids, Olga Kurylenko and other cast and crew members on stage. The following videos of the event include some raw footage from the film:

Meanwhile, the Backbrain has managed to find or acquire behind-the-scenes shots and pictures of the merfolk and other characters, along with some evocative images of the Chinese landscape in which the filming took place, as well as actual in-studio sets. Together, these give a pretty good idea of the aquatic design elements that will run through the film, and some guide to its general look and feel.

Mermaids and Mermen: Some earlier concept art depicted the mermaids in Empires of the Deep as rather “creature-like” and less human than the traditional mermaid. According to some correspondents, however, the beauty shows through in the actual filming, despite some less-than-effective head-gear and wigs. As one source commented: “The Mermaids are very sexy and take on an unexpected look. My favorite Mermaid is Zoe, played by Erika Larissa [see below], a beautiful Brazilian model/actress. She steals the screen.”

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Notice the change from wig to a prosthetic head-piece in the above pictures of Erika Larissa. When asked about this, Jonathan Lawrence commented:

“Not really sure when the corn-row thing got approved. The wigs they tried were awful. They looked like reject, trailer-trash Barbies. Some discussion went into using [the actresses’] real hair and the last I heard that was what they were going to do, then all of a sudden the actresses came to a costume fitting and I was told the rubber headpieces were the only solution…”

Another correspondent added: “The corn rows are because real hair for the mermaids wasn’t working out, and the actresses didn’t want to damage their hair by dyeing it white then purple or blue.”

As long as post-production efforts can smooth the join between head-piece and skin, thus making the head-piece look less like a rubber bathing cap, these do give the mermaids a unique and rather effective appearance.

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It appears at this point that the mermaids aren’t sporting the traditional fishtails, all available pictures showing the actresses’ own legs. Perhaps this will change (at least when they’re “in the water”) through post-production CGI. We await information on that. Either way, there is a definite “alien” look to the costume design, which in the mermen becomes darker and more aggressive:

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Spiky, sharp-finned elements, octopoid textures and an Alien-like organic quality appear to be reflected in props and aspects of the set as well. The following images of weaponry and undersea “vehicles”, though the latter are only in construction and hence lack detailing, are all reminiscent of deep-sea creatures and coral outgrowths.

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The model below, however, appears to be of a giant crab-like creature of some kind:

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Sets: the organic qualities grafted onto classic Greek architecture here are very effective, I think.

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Landscape: the part of China in which at least some of the filming took place is spectacular and evocative in its own right, no doubt chosen for just that reason.

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Miscellaneous:

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Empires of the Deep is planned as the first of a trilogy, with Jiang claiming that the second installment is scripted and ready to roll, and the third in development. It is scheduled for a 2011 release. Hopefully, it will rise above accusations of resource mismanagement, financial issues, poor production decisions, corner-cutting, inexperienced extras and the other problems that correspondents have mentioned, and realise the potential that good direction, good leads, and imaginative design work offer. One inside source put it thus:

It’s a fucking awesome concept. And so even if it sucks big time, it’ll suck in a really cool, never-before-seen-in-China way.

Posted in Fantasy, Film, Monsters in general, News | Tagged , , , , , , , , | 12 Comments

Inspiring Giant Monsters To Attack Hawaii!

It seems I’ve encouraged a group of giant monsters to go on a rampage…

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This intriguing concept poster (click on the image to see it larger) illustrates an in-production short independent film called Giant Monsters Attack Hawaii! The film is a project of Dane Neves. First off, I’ll let him tell you about himself:

I was born and raised in Hawaii (graduated with a film degree at the University of Hawaii) and I have noticed that Hawaii is one of the few places that has never had its own fictional giant monster (i.e. Japan has Godzilla, New York has King Kong, Korea has that Host tadpole thing).  In film school, they encouraged us to make true-to-life, character driven, emotional films… but those kinds of films don’t interest me.  My thesis film was called “The Monkeyboy Fever”, about a boy who gets bitten by a monkey and turns into one himself the day of his prom. It was the furthest thing from what I was expected to create, but it ended up an award-winning local hit because it’s a crowd-pleaser. I hope to generate the same excitement with this current giant monster movie, which is not a student film but a completely independent production.

Giant Monsters Attack Hawaii! is a “Godzilla-style movie” told from the point of view of an “unqualified” giant monster on a rampage in Hawaii with his mates, after being dispossessed from their own monster island by the inevitable human interference. Neves explained to Kaiju Search-Robot Avery:

The story follows a team of giant monsters on a rampage in Waikiki.  It is implied that the human military bombed their monster island home and Hawaii is the first stop in their revenge attack. They are Abercrumble (a Godzilla-like reptile), Maulister (a human-insect hybrid), Cruehl (an obese Kraken), and Zillabong (a frog-hybrid) … and, yes, their names are parodies of popular clothing brands.  Zillabong is our protagonist. He is the youngest, smallest of the monsters … the black sheep of the bunch. In the end Zillabong must help his comrades face up to a giant military robot — but does he have the power to do so?

The audience?

This is a film aimed at younger audiences [though like Pixar’s work it looks like it embraces adults, too].  I really enjoy making all-ages movies because I can distribute them to the widest audience possible.

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Avery asked Neves about the monsters and how they will be created:

The monsters in this film do have dialogue and they will be voiced by actors.  Abercrumble, Cruehl, and Zillabong will be realistic hand puppets and Maulister will be a guy in a suit (think Power Rangers on crack). All of these characters will be shot against a green screen and then later inserted into on-location shots of various Hawaii landmarks. I enjoy using puppets instead of CGI because, with puppets, there is more of a realistic dimension to them as if the audience can believe they can reach out and touch them. Although CGI has become a very useful tool in creating characters, it is just not the medium I would like to turn to for this particular project.

The concept poster and early concept art included in this post is by artist Richard Dang. Note that in the latter the frog-monster is named Smokely.  Why’s that?

Smokely is his former name … he is now officially Zillabong.  Also, the character Abercrumble will most likely not look like how he does in the concept art.  I really want him to be more reptilian.

The production schedule?

Shooting will commence over the course of the US summer. It will star Grant Uchida, Jobe Allen, Chris Ricketts, Dennis Noah, James Chan, Michael Hardy, and Duane Kiyota.

Your aim in making the film?

My goal for making this film is to prove to the rest of the world that there is a lot of talent in Hawaii and that we can create something on a large scale like this.  I would like to start off by submitting it to various local, national and international film festivals and see where it goes from there.

The cream on this particular giant monster chocolate cake is the fact that the author of this post — and owner of Undead Backbrain — played a part, albeit unknowingly, in the film’s development. How’s that, you ask?

A lot of it is inspired by Robert Hood’s Daikaiju books [Neves told Avery]. I read them for inspiration for this film. Please tell him I said “Thank you” for editing those books … really great material.

It’s a pleasure, Dane. My co-editor Robin Pen and myself are just happy we could help contribute to the genre in this way.

For those reading this who don’t know, a few years ago I edited (with Robin Pen) three anthologies of original giant monster stories collected from around the world: Daikaiju! Giant Monster Tales (Agog! Press, 2005; Prime Books US, 2006), Daikaiju! 2: Revenge of the Giant Monsters (Agog! Press/Prime Books US, 2007) and Daikaiju! 3: Giant Monsters vs the World (Agog! Press/Prime Books US, 2007). The first book (which took the Best Collection category in the Ditmar Awards — the Australian popular SF awards — in 2006) sold out two print runs in Australia and a few of the local editions of the other two are still hanging around. But US editions of all three are now available from Amazon. If you don’t have them, go and buy them now. You won’t regret it.

There will be a lot of giant monster fans worldwide keen to see Neves’ film when it is completed in 2011 — me amongst them!

You can follow the progress of Giant Monsters Attack Hawaii! on Facebook.

  • Source: Dane Neves via Kaiju Search-Robot Avery
  • Writing: Robert Hood  |  Research: Avery Guerra
Posted in Giant Monsters, Godzilla, Independent film, Kaiju Search-Robot Avery, News, Preview | 4 Comments